Motion Graphics · Online Lectures
Where still frames learn to move
Structured video lectures on motion graphics — for designers who want to understand timing, easing, and visual storytelling without guessing their way through After Effects.
Most motion graphics tutorials online show you which buttons to click. They skip the part where you learn why a curve editor works the way it does, or how timing decisions affect the viewer's sense of weight and space. These lectures are organized differently — each session builds on the one before it, so the concepts accumulate rather than scatter.
Knowing that an easing curve is exponential changes how you read your own work — it stops feeling like guesswork.The lectures are delivered sequentially, with each segment timed to match how long one idea takes to absorb. Students from over 40 countries have completed the program, studying from wherever they happen to be, on whatever schedule fits their week.
What the lectures cover
Eight modules, each focused on one domain of motion design.
Principles of animation
Timing, spacing, squash and stretch — the foundational mechanics that everything else depends on.
Reading the graph editor
How velocity curves translate into perceived motion, and how to adjust them intentionally.
Typography in motion
Kinetic type techniques — handling character reveals, line stagger, and optical alignment under movement.
Visual hierarchy over time
How to direct attention frame by frame — when to lead the eye, and when to hold still.
Sound and rhythm
Syncing animation to audio — using waveform data, BPM anchoring, and reactive motion cues.
Looping and seamless transitions
Techniques for building seamless loops and cuts that feel intentional rather than mechanical.
Color and light in motion
How hue shifts and luminosity changes behave differently in animation versus static design.
Rendering and export
Codec selection, frame rate considerations, and preparing files for web, broadcast, and social formats.
Dmytro Havryliuk
Senior motion designer & curriculum lead
Dmytro has spent over twelve years doing motion work for broadcast television and digital product studios across Europe. He started building the Tunova Labs curriculum because he kept noticing the same gaps in how motion principles were being taught — concepts explained in isolation, without showing how they connect. His lectures reflect how he actually approaches a new brief: start with structure, then add movement.
Frames from the curriculum
Each session is structured as a visual lecture — concepts shown directly in context.

Heard from the cohort
4.7 out of 5 — 184 ratings
"The graph editor module alone changed how I approach every project. I had been using linear keyframes by default for two years and never understood why my animations felt off."
Poland
"Good structure, no filler. The lectures actually build on each other — you notice it by module four. Takes time to absorb but that's fair."
Azerbaijan
"I appreciated that the instructor explained the reasoning behind decisions, not just the steps. It made the content stick in a way that tutorial videos usually don't."
Iceland
"Accessible from anywhere, which genuinely mattered for me. Clear audio, well-paced, and the sequencing means you're not lost trying to figure out what to watch next."
Nigeria